๐Medicine, Medic Rounds & Serums
Legendary consumables, medic-gun rounds, and the five boss-counter serums. ยท 12 items documented.
Legendary consumables: Legendary First Aid Kit, Vitamins, Painkillers, Herbal Antibiotics, Antibiotics and Steroids.
Medic gun rounds
| Round | Unlock | Effect | Crafts |
|---|---|---|---|
| Trauma Rounds | 82 | +3 health/sec for 10 seconds | 10 |
| Clotting Rounds | 90 | Stops bleeding, 50% bleed resistance for 20 seconds | 5 |
| Adrenaline Rounds | 100 | +10% run speed and +2 stamina/sec for 15 seconds, then 10 seconds of fatigue | 5 |
Repeat hits refresh rather than stack, and Adrenaline can't be reapplied during its fatigue.
Boss-counter serums
The Legendary Zombies Remastered bosses come with five matching counter-consumables. Carry the one for the fight you're walking into.
| Serum | Use against |
|---|---|
| Anti-Plague Serum | Plague/infection pressure (Blightmatron, Blight enemies) |
| Insulating Draught | Shock and storm bosses (Galvarch, Voltcreep) |
| Flame-Retardant Gel | Fire bosses (Pyre Tyrant, Ashmaw, Ash Legion) |
| Coagulant Shot | Bleeding (Gorehorn and bleed-heavy elites) |
| Focus Serum | Distortion and drain auras (Legendary Bob Ross, Vacant Crown) |
A Survival Network chem-lab antitoxin. Drink before facing the Blightmatron: grants 2 minutes of immunity to her blight. Survival Network Exclusive
Insulates your nerves for 2 minutes - immune to the shock of the Livewire, Voltcreep and Galvarch. Survival Network Exclusive
Coats you in fire-retardant gel for 2 minutes - immune to the flames of the Kindler, Ashmaw and Pyre Tyrant. Survival Network Exclusive
Floods you with coagulants for 2 minutes - immune to bleeding from the corrupted beasts and the Colossus. Survival Network Exclusive
Steel your mind against the Bob Ross painter for 2 minutes - immune to his paint-vision, and you take noticeably less damage from all zombies. Survival Network Exclusive
A tattered journal bound in flesh-pink leather, pulsating faintly. Consuming its knowledge unlocks the secrets of forbidden healing arts-where science ends and hexes begin.
Advanced combat medkit with +20% healing output. Restores MASSIVE ammounts of HP, cures abrasions, bleeding, lacerations, and grants massive XP boosts for medics.
Immunity booster that lasts 20% longer than its counterparts. Removes fatigue and weakness instantly. Pairs great with long expeditions and infection defense.
Delivers instant +48 HP, cures concussions, and boosts stun resistance. Effects will last20% longer than standard.
Organic antibiotic with 18% infection cure rate. Faster onset and cleaner processing than the base blend. Your go-to cheaper option for OP Herbals.
High-strength lab-grade antibiotic with a 50% infection cure power. Stops infection faster than any known over-the-counter option.
Boosts carrying by +60, adds +12% sprint speed, and lasts longer than its alternative. Stay fast and strong with a side of dehydration risk.