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🩸Welcome to Relics of Ruin

What Season 2 is, how this server is set up, and what carries over from Season 1.

Relics of Ruin is Season 2 of The Survival Network on 7 Days to Die: a remastered Relics overhaul with over 120 extra zombie types, named Legendary and Apex bosses, relic crafting, a four-tier forged arsenal, eight hand-built dungeons, satellite dispatch contracts, and a Season 2 economy built around this one world.

The server

SettingRelics of Ruin
World8,192 × 8,192 world ("Old Bibobu Valley")
DifficultyWarrior (game difficulty 3)
Slots42 players
Land claims41 × 41 blocks, 5-block dead zone. Claimed blocks can't be damaged, online or offline. Claims expire after 14 days offline
Claims per playerBy rank: Free 2 · Bronze 3 · Silver 5 · Gold 8 · Platinum/Lifetime 12
Bedrolls15-block dead zone, expire after 14 days
Zombies / animalsUp to 90 zombies and 50 animals active at once
Party kill sharing1,000 m
PvPPvE server: player damage is off. No player killing.
Anti-cheatEAC on. Everything on this server is server-side: you do not install any mods.

A fresh season

Everyone starts Relics with a new character, an empty vault, and no job progress. Day one is day one for all of us. The shop sells essentials only, so nobody can buy their way to level-6 gear on the first night.

What carries over (your account)

  • Your rank (Bronze to Lifetime), name colour and name emotes.
  • Your wallet: SurvivalCash, Boss Tickets, Civic Credits and Redemption Tokens are account-wide.
  • Supply Depot purchases and Vote Shop items (delivered to your Relics vault when you choose Relics).

What stays on Relics (this world)

  • Your character, levels, perks, inventory and quest progress.
  • Your item vault, vehicle vault, jobs and milestones.
  • Loans, deposits and CDs at the Relics branch of the S&N Bank.
  • Wanted Board contracts and dungeon entries.
Relics is its own world. There is no travel to or from Season 1 servers, and nothing you do here touches your Season 1 character.